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* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
* All thanks to unimplemented packet listing :D
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@@ -206,6 +206,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
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get { return m_rotationalVelocity; }
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set { m_rotationalVelocity = value; }
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}
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public override bool SetAlwaysRun
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{
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get { return false; }
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set { return; }
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}
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public override bool IsPhysical
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{
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get { return false; }
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