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* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
* All thanks to unimplemented packet listing :D
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@@ -14,4 +14,5 @@
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<animation name="TYPE">c541c47f-e0c0-058b-ad1a-d6ae3a4584d9</animation>
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<animation name="FALLDOWN">666307d9-a860-572d-6fd4-c3ab8865c094</animation>
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<animation name="JUMP">2305bd75-1ca9-b03b-1faa-b176b8a8c49e</animation>
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<animation name="RUN">05ddbff8-aaa9-92a1-2b74-8fe77a29b445</animation>
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</animations>
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