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do not lose instant message creation time (viewers may display ad UTC time on offline messages, for now)
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@@ -162,7 +162,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (client != null)
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im.offline = 0;
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if (im.offline == 0)
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//if (im.offline == 0)
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if(im.timestamp == 0)
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im.timestamp = (uint)Util.UnixTimeSinceEpoch();
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m_TransferModule.SendInstantMessage(im,
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