avoid a null ref in lsl

This commit is contained in:
UbitUmarov
2020-11-15 13:45:34 +00:00
parent 9533217d82
commit da28aada2c

View File

@@ -4184,14 +4184,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llStringLength(string str)
{
m_host.AddScriptLPS(1);
if (str.Length > 0)
{
return str.Length;
}
else
{
if(str == null || str.Length <= 0)
return 0;
}
return str.Length;
}
public void llStartAnimation(string anim)