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!= UUID.Zero is slow
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@@ -224,7 +224,7 @@ namespace OpenSim.Groups
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["AgentID"] = AgentID;
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if (GroupID != UUID.Zero)
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if (!GroupID.IsZero())
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sendData["GroupID"] = GroupID.ToString();
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sendData["RequestingAgentID"] = RequestingAgentID;
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Dictionary<string, object> ret = MakeRequest("GETMEMBERSHIP", sendData);
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