!= UUID.Zero is slow

This commit is contained in:
UbitUmarov
2022-01-09 02:28:51 +00:00
parent 7e0fc95c3a
commit da928d6099
78 changed files with 254 additions and 263 deletions

View File

@@ -148,7 +148,7 @@ namespace OpenSim.Region.ClientStack.Linden
typesMap["prim"] = true;
m_features["PhysicsShapeTypes"] = typesMap;
if(m_doScriptSyntax && m_scriptSyntaxID != UUID.Zero)
if(m_doScriptSyntax && !m_scriptSyntaxID.IsZero())
m_features["LSLSyntaxId"] = OSD.FromUUID(m_scriptSyntaxID);
OSDMap meshAnim = new OSDMap();
@@ -194,7 +194,7 @@ namespace OpenSim.Region.ClientStack.Linden
HandleSimulatorFeaturesRequest(request, response, agentID);
}));
if (m_doScriptSyntax && m_scriptSyntaxID != UUID.Zero && m_scriptSyntaxXML != null)
if (m_doScriptSyntax && !m_scriptSyntaxID.IsZero() && m_scriptSyntaxXML != null)
{
caps.RegisterSimpleHandler("LSLSyntax",
new SimpleStreamHandler("/" + UUID.Random(), HandleSyntaxRequest));
@@ -389,7 +389,7 @@ namespace OpenSim.Region.ClientStack.Linden
{
lock(m_scriptSyntaxLock)
{
if(!m_doScriptSyntax || m_scriptSyntaxID != UUID.Zero)
if(!m_doScriptSyntax || !m_scriptSyntaxID.IsZero())
return;
if(!File.Exists("ScriptSyntax.xml"))