mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 01:35:46 +08:00
!= UUID.Zero is slow
This commit is contained in:
@@ -189,7 +189,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||
sequenceNums = new int[defaultSize];
|
||||
objectIDs = new UUID[defaultSize];
|
||||
|
||||
if (m_defaultAnimation.AnimID != UUID.Zero)
|
||||
if (!m_defaultAnimation.AnimID.IsZero())
|
||||
{
|
||||
animIDs[0] = m_defaultAnimation.AnimID;
|
||||
sequenceNums[0] = m_defaultAnimation.SequenceNum;
|
||||
|
||||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||
if (m_scenePresence.IsChildAgent)
|
||||
return;
|
||||
|
||||
if (animID != UUID.Zero)
|
||||
if (!animID.IsZero())
|
||||
{
|
||||
if (addRemove)
|
||||
m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero);
|
||||
@@ -201,14 +201,14 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||
// "[SCENE PRESENCE ANIMATOR]: Setting movement animation {0} for {1}",
|
||||
// anim, m_scenePresence.Name);
|
||||
|
||||
if (aoSitGndAnim != UUID.Zero)
|
||||
if (!aoSitGndAnim.IsZero())
|
||||
{
|
||||
avnChangeAnim(aoSitGndAnim, false, true);
|
||||
aoSitGndAnim = UUID.Zero;
|
||||
}
|
||||
|
||||
UUID overridenAnim = m_scenePresence.Overrides.GetOverriddenAnimation(anim);
|
||||
if (overridenAnim != UUID.Zero)
|
||||
if (!overridenAnim.IsZero())
|
||||
{
|
||||
if (anim == "SITGROUND")
|
||||
{
|
||||
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||
currentControlState = motionControlStates.sitted;
|
||||
return "SITGROUND";
|
||||
}
|
||||
if (m_scenePresence.ParentID != 0 || m_scenePresence.ParentUUID != UUID.Zero)
|
||||
if (m_scenePresence.ParentID != 0 || !m_scenePresence.ParentUUID.IsZero())
|
||||
{
|
||||
currentControlState = motionControlStates.sitted;
|
||||
return "SIT";
|
||||
|
||||
Reference in New Issue
Block a user