!= UUID.Zero is slow

This commit is contained in:
UbitUmarov
2022-01-09 02:28:51 +00:00
parent 7e0fc95c3a
commit da928d6099
78 changed files with 254 additions and 263 deletions

View File

@@ -910,7 +910,7 @@ namespace OpenSim.Region.Framework.Scenes
if (av.IsChildAgent)
{
// avatar crossed do some extra cleanup
if (av.ParentUUID != UUID.Zero)
if (!av.ParentUUID.IsZero())
{
av.ClearControls();
av.ParentPart = null;
@@ -1479,7 +1479,7 @@ namespace OpenSim.Region.Framework.Scenes
if (node.Attributes["UUID"] != null)
{
UUID itemid = new UUID(node.Attributes["UUID"].Value);
if (itemid != UUID.Zero)
if (!itemid.IsZero())
m_savedScriptState[itemid] = node.InnerXml;
}
}
@@ -1510,7 +1510,7 @@ namespace OpenSim.Region.Framework.Scenes
// m_log.DebugFormat("[SCENE OBJECT GROUP]: Found state for item ID {0} in object {1}", uuid, Name);
UUID itemid = new UUID(uuid);
if (itemid != UUID.Zero)
if (!itemid.IsZero())
m_savedScriptState[itemid] = innerXml;
}
else