!= UUID.Zero is slow

This commit is contained in:
UbitUmarov
2022-01-09 02:28:51 +00:00
parent 7e0fc95c3a
commit da928d6099
78 changed files with 254 additions and 263 deletions

View File

@@ -440,7 +440,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
{
if (pbs.SculptEntry)
{
if (pbs.SculptTexture != null && pbs.SculptTexture != UUID.Zero)
if (pbs.SculptTexture != null && !pbs.SculptTexture.IsZero())
{
repData.assetID = pbs.SculptTexture;
repData.meshState = MeshState.needAsset;