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https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
Transformed the LLUDP ad-hoc plugin into a region module. It works.
This commit is contained in:
@@ -55,7 +55,7 @@ namespace OpenSim
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base.Startup();
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m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
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m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : "");
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SceneManager.Scenes.Count, SceneManager.Scenes.Count > 1 ? "s" : "");
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WorldHasComeToAnEnd.WaitOne();
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WorldHasComeToAnEnd.Close();
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@@ -41,7 +41,6 @@ using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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@@ -117,19 +116,12 @@ namespace OpenSim
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/// </value>
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public OpenSimConfigSource ConfigSource { get; private set; }
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public List<IClientNetworkServer> ClientServers
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{
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get { return m_clientServers; }
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}
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protected EnvConfigSource m_EnvConfigSource = new EnvConfigSource();
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public EnvConfigSource envConfigSource
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{
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get { return m_EnvConfigSource; }
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}
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protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
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public uint HttpServerPort
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{
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@@ -359,9 +351,9 @@ namespace OpenSim
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/// <param name="regionInfo"></param>
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/// <param name="portadd_flag"></param>
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/// <returns></returns>
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public List<IClientNetworkServer> CreateRegion(RegionInfo regionInfo, bool portadd_flag, out IScene scene)
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public void CreateRegion(RegionInfo regionInfo, bool portadd_flag, out IScene scene)
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{
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return CreateRegion(regionInfo, portadd_flag, false, out scene);
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CreateRegion(regionInfo, portadd_flag, false, out scene);
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}
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/// <summary>
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@@ -369,9 +361,9 @@ namespace OpenSim
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/// </summary>
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/// <param name="regionInfo"></param>
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/// <returns></returns>
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public List<IClientNetworkServer> CreateRegion(RegionInfo regionInfo, out IScene scene)
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public void CreateRegion(RegionInfo regionInfo, out IScene scene)
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{
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return CreateRegion(regionInfo, false, true, out scene);
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CreateRegion(regionInfo, false, true, out scene);
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}
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/// <summary>
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@@ -381,7 +373,7 @@ namespace OpenSim
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/// <param name="portadd_flag"></param>
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/// <param name="do_post_init"></param>
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/// <returns></returns>
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public List<IClientNetworkServer> CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init, out IScene mscene)
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public void CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init, out IScene mscene)
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{
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int port = regionInfo.InternalEndPoint.Port;
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@@ -406,8 +398,7 @@ namespace OpenSim
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Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName);
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}
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List<IClientNetworkServer> clientServers;
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Scene scene = SetupScene(regionInfo, proxyOffset, Config, out clientServers);
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Scene scene = SetupScene(regionInfo, proxyOffset, Config);
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m_log.Info("[MODULES]: Loading Region's modules (old style)");
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@@ -455,20 +446,20 @@ namespace OpenSim
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SceneManager.Add(scene);
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if (m_autoCreateClientStack)
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{
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foreach (IClientNetworkServer clientserver in clientServers)
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{
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m_clientServers.Add(clientserver);
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clientserver.Start();
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}
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}
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//if (m_autoCreateClientStack)
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//{
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// foreach (IClientNetworkServer clientserver in clientServers)
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// {
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// m_clientServers.Add(clientserver);
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// clientserver.Start();
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// }
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//}
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scene.EventManager.OnShutdown += delegate() { ShutdownRegion(scene); };
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mscene = scene;
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return clientServers;
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//return clientServers;
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}
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/// <summary>
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@@ -602,7 +593,7 @@ namespace OpenSim
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scene.DeleteAllSceneObjects();
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SceneManager.CloseScene(scene);
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ShutdownClientServer(scene.RegionInfo);
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//ShutdownClientServer(scene.RegionInfo);
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if (!cleanup)
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return;
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@@ -663,7 +654,7 @@ namespace OpenSim
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}
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SceneManager.CloseScene(scene);
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ShutdownClientServer(scene.RegionInfo);
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//ShutdownClientServer(scene.RegionInfo);
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}
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/// <summary>
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@@ -684,9 +675,9 @@ namespace OpenSim
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/// <param name="regionInfo"></param>
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/// <param name="clientServer"> </param>
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/// <returns></returns>
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protected Scene SetupScene(RegionInfo regionInfo, out List<IClientNetworkServer> clientServer)
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protected Scene SetupScene(RegionInfo regionInfo)
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{
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return SetupScene(regionInfo, 0, null, out clientServer);
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return SetupScene(regionInfo, 0, null);
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}
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/// <summary>
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@@ -697,51 +688,45 @@ namespace OpenSim
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/// <param name="configSource"></param>
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/// <param name="clientServer"> </param>
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/// <returns></returns>
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protected Scene SetupScene(
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RegionInfo regionInfo, int proxyOffset, IConfigSource configSource, out List<IClientNetworkServer> clientServer)
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protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, IConfigSource configSource)
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{
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List<IClientNetworkServer> clientNetworkServers = null;
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//List<IClientNetworkServer> clientNetworkServers = null;
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AgentCircuitManager circuitManager = new AgentCircuitManager();
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IPAddress listenIP = regionInfo.InternalEndPoint.Address;
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//if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP))
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// listenIP = IPAddress.Parse("0.0.0.0");
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//IPAddress listenIP = regionInfo.InternalEndPoint.Address;
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////if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP))
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//// listenIP = IPAddress.Parse("0.0.0.0");
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uint port = (uint) regionInfo.InternalEndPoint.Port;
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//uint port = (uint) regionInfo.InternalEndPoint.Port;
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if (m_autoCreateClientStack)
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{
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clientNetworkServers = m_clientStackManager.CreateServers(
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listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, configSource,
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circuitManager);
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}
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else
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{
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clientServer = null;
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}
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//if (m_autoCreateClientStack)
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//{
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// clientNetworkServers = m_clientStackManager.CreateServers(
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// listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, configSource,
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// circuitManager);
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//}
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//else
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//{
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// clientServer = null;
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//}
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regionInfo.InternalEndPoint.Port = (int) port;
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//regionInfo.InternalEndPoint.Port = (int) port;
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Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager);
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if (m_autoCreateClientStack)
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{
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foreach (IClientNetworkServer clientnetserver in clientNetworkServers)
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{
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clientnetserver.AddScene(scene);
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}
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}
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clientServer = clientNetworkServers;
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//if (m_autoCreateClientStack)
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//{
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// foreach (IClientNetworkServer clientnetserver in clientNetworkServers)
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// {
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// clientnetserver.AddScene(scene);
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// }
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//}
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//clientServer = clientNetworkServers;
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scene.LoadWorldMap();
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return scene;
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}
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protected override ClientStackManager CreateClientStackManager()
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{
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return new ClientStackManager(m_configSettings.ClientstackDll);
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}
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protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService,
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IEstateDataService estateDataService, AgentCircuitManager circuitManager)
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{
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@@ -751,29 +736,29 @@ namespace OpenSim
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Config, m_version);
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}
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protected void ShutdownClientServer(RegionInfo whichRegion)
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{
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// Close and remove the clientserver for a region
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bool foundClientServer = false;
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int clientServerElement = 0;
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Location location = new Location(whichRegion.RegionHandle);
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//protected void ShutdownClientServer(RegionInfo whichRegion)
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//{
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// // Close and remove the clientserver for a region
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// bool foundClientServer = false;
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// int clientServerElement = 0;
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// Location location = new Location(whichRegion.RegionHandle);
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for (int i = 0; i < m_clientServers.Count; i++)
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{
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if (m_clientServers[i].HandlesRegion(location))
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{
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clientServerElement = i;
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foundClientServer = true;
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break;
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}
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}
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// for (int i = 0; i < m_clientServers.Count; i++)
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// {
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// if (m_clientServers[i].HandlesRegion(location))
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// {
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// clientServerElement = i;
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// foundClientServer = true;
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// break;
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// }
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// }
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if (foundClientServer)
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{
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m_clientServers[clientServerElement].Stop();
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m_clientServers.RemoveAt(clientServerElement);
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}
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}
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// if (foundClientServer)
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// {
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// m_clientServers[clientServerElement].Stop();
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// m_clientServers.RemoveAt(clientServerElement);
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// }
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//}
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protected virtual void HandleRestartRegion(RegionInfo whichRegion)
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{
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@@ -781,7 +766,7 @@ namespace OpenSim
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"[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})",
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whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY);
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ShutdownClientServer(whichRegion);
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//ShutdownClientServer(whichRegion);
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IScene scene;
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CreateRegion(whichRegion, true, out scene);
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scene.Start();
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104
OpenSim/Region/Application/RegionApplicationBase.cs
Normal file
104
OpenSim/Region/Application/RegionApplicationBase.cs
Normal file
@@ -0,0 +1,104 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.PhysicsModules.SharedBase;
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using OpenSim.Services.Interfaces;
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namespace OpenSim
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{
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public abstract class RegionApplicationBase : BaseOpenSimServer
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{
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private static readonly ILog m_log
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Dictionary<EndPoint, uint> m_clientCircuits = new Dictionary<EndPoint, uint>();
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protected NetworkServersInfo m_networkServersInfo;
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protected uint m_httpServerPort;
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protected ISimulationDataService m_simulationDataService;
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protected IEstateDataService m_estateDataService;
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public SceneManager SceneManager { get; protected set; }
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public NetworkServersInfo NetServersInfo { get { return m_networkServersInfo; } }
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public ISimulationDataService SimulationDataService { get { return m_simulationDataService; } }
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public IEstateDataService EstateDataService { get { return m_estateDataService; } }
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protected abstract void Initialize();
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protected abstract Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService, IEstateDataService estateDataService, AgentCircuitManager circuitManager);
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protected override void StartupSpecific()
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{
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SceneManager = SceneManager.Instance;
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Initialize();
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m_httpServer
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= new BaseHttpServer(
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m_httpServerPort, m_networkServersInfo.HttpUsesSSL, m_networkServersInfo.httpSSLPort,
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m_networkServersInfo.HttpSSLCN);
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if (m_networkServersInfo.HttpUsesSSL && (m_networkServersInfo.HttpListenerPort == m_networkServersInfo.httpSSLPort))
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{
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m_log.Error("[REGION SERVER]: HTTP Server config failed. HTTP Server and HTTPS server must be on different ports");
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}
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m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort);
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m_httpServer.Start();
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MainServer.AddHttpServer(m_httpServer);
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MainServer.Instance = m_httpServer;
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// "OOB" Server
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if (m_networkServersInfo.ssl_listener)
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{
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BaseHttpServer server = new BaseHttpServer(
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m_networkServersInfo.https_port, m_networkServersInfo.ssl_listener, m_networkServersInfo.cert_path,
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m_networkServersInfo.cert_pass);
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m_log.InfoFormat("[REGION SERVER]: Starting HTTPS server on port {0}", server.Port);
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MainServer.AddHttpServer(server);
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server.Start();
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}
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base.StartupSpecific();
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}
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}
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}
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Block a user