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set svn:eol-style
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@@ -1,26 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework;
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namespace OpenSim.Region.Physics.Manager
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{
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public interface IMesher
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{
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size);
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}
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public interface IVertex {
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}
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public interface IMesh
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{
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List<PhysicsVector> getVertexList();
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int[] getIndexListAsInt();
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int[] getIndexListAsIntLocked();
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float[] getVertexListAsFloatLocked();
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework;
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namespace OpenSim.Region.Physics.Manager
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{
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public interface IMesher
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{
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size);
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}
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public interface IVertex {
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}
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public interface IMesh
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{
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List<PhysicsVector> getVertexList();
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int[] getIndexListAsInt();
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int[] getIndexListAsIntLocked();
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float[] getVertexListAsFloatLocked();
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}
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}
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