diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs index a06f6d043c..3975776746 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs @@ -524,6 +524,7 @@ public override void SetTranslation(BulletBody obj, Vector3 position, Quaternion BSAPICPP.SetTranslation2(obj.ptr, position, rotation); } + /* public override IntPtr GetBroadphaseHandle(BulletBody obj) { return BSAPICPP.GetBroadphaseHandle2(obj.ptr); @@ -533,6 +534,7 @@ public override void SetBroadphaseHandle(BulletBody obj, IntPtr handle) { BSAPICPP.SetUserPointer2(obj.ptr, handle); } + */ public override void SetInterpolationLinearVelocity(BulletBody obj, Vector3 vel) { diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 6e67c7aae5..699f055994 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs @@ -475,9 +475,9 @@ public abstract Quaternion GetOrientation(BulletBody obj); public abstract void SetTranslation(BulletBody obj, Vector3 position, Quaternion rotation); -public abstract IntPtr GetBroadphaseHandle(BulletBody obj); +// public abstract IntPtr GetBroadphaseHandle(BulletBody obj); -public abstract void SetBroadphaseHandle(BulletBody obj, IntPtr handle); +// public abstract void SetBroadphaseHandle(BulletBody obj, IntPtr handle); public abstract void SetInterpolationLinearVelocity(BulletBody obj, Vector3 vel);