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Added Flotsam's cache config vars to configuration. Made it the default in grided sims. Made Cenome cache the default in standalone sims. More splitting in ini files, invisible to the user.
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@@ -1,20 +1,7 @@
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[Modules]
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;AssetCaching = "CoreAssetCache"
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AssetCaching = "GlynnTuckerAssetCache"
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;AssetCaching = "CenomeMemoryAssetCache"
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[AssetCache]
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;; Optional configurations for CoreAssetCache
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; Number of buckets for assets
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;CacheBuckets = 16384
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;; Optional configurations for CenomeMemoryAssetCache
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; Cache size 128 MB (default: 134217728)
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; MaxSize = 134217728
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; Maximal asset count
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; MaxCount = 4096
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; Asset's expiration time (minutes)
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; ExpirationTime = 30
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;AssetCaching = "GlynnTuckerAssetCache"
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AssetCaching = "CenomeMemoryAssetCache"
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[AssetService]
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;
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