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minor: put in commented out logging statements for future reuse
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@@ -537,6 +537,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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public bool Stop(int timeout)
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{
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// m_log.DebugFormat(
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// "[SCRIPT INSTANCE]: Stopping script {0} {1} with timeout {2}", ScriptName, ItemID, timeout);
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IScriptWorkItem result;
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lock (m_EventQueue)
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@@ -769,7 +772,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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catch (Exception e)
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{
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// m_log.DebugFormat("[SCRIPT] Exception: {0}", e.Message);
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// m_log.DebugFormat(
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// "[SCRIPT] Exception in script {0} {1}: {2}{3}",
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// ScriptName, ItemID, e.Message, e.StackTrace);
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m_InEvent = false;
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m_CurrentEvent = String.Empty;
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