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Fix more merge artefacts
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@@ -4837,11 +4837,11 @@ namespace OpenSim.Region.Framework.Scenes
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{
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// Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
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// (mumbles, well, at least if you have infinte CPU powers :-))
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if (this.PhysActor != null)
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if (pa != null)
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{
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PhysActor.SetVolumeDetect(0);
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this.VolumeDetectActive = false;
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this.VolumeDetectActive = false;
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}
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}
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if (SetTemporary)
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