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move BulkUpdateInventoryItem from lludp to eventqueue message
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@@ -2711,6 +2711,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected void SendBulkUpdateInventoryItem(InventoryItemBase item, UUID? transationID = null)
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{
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IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
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if (eq == null)
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return;
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eq.SendBulkUpdateInventoryItem(item, AgentId, transationID);
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/*
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const uint FULL_MASK_PERMISSIONS = (uint)0x7ffffff;
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BulkUpdateInventoryPacket bulkUpdate
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@@ -2760,6 +2767,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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FULL_MASK_PERMISSIONS);
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bulkUpdate.Header.Zerocoded = true;
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OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
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*/
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}
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public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
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