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* Adds MRM scripting commands, World.Objects.Create(Vector3 position) and World.Objects.Create(Vector3 position, Quaternion rotation). These rez a 'default box' object at the specified coordinates, and return the associated IObject.
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@@ -35,5 +35,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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IObject this[int index] { get; }
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IObject this[uint index] { get; }
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IObject this[UUID index] { get; }
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IObject Create(Vector3 position);
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IObject Create(Vector3 position, Quaternion rotation);
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}
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}
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