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Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim can run out-of-the-box. #WaitingForSQLite
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139
OpenSim/Data/Null/NullUserAccountData.cs
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139
OpenSim/Data/Null/NullUserAccountData.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Data;
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namespace OpenSim.Data.Null
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{
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public class NullUserAccountData : IUserAccountData
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{
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private static Dictionary<UUID, UserAccountData> m_DataByUUID = new Dictionary<UUID, UserAccountData>();
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private static Dictionary<string, UserAccountData> m_DataByName = new Dictionary<string, UserAccountData>();
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private static Dictionary<string, UserAccountData> m_DataByEmail = new Dictionary<string, UserAccountData>();
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public NullUserAccountData(string connectionString, string realm)
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{
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}
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/// <summary>
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/// Tries to implement the Get [] semantics, but it cuts corners like crazy.
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/// Specifically, it relies on the knowledge that the only Gets used are
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/// keyed on PrincipalID, Email, and FirstName+LastName.
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/// </summary>
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/// <param name="fields"></param>
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/// <param name="values"></param>
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/// <returns></returns>
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public UserAccountData[] Get(string[] fields, string[] values)
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{
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List<string> fieldsLst = new List<string>(fields);
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if (fieldsLst.Contains("PrincipalID"))
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{
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int i = fieldsLst.IndexOf("PrincipalID");
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UUID id = UUID.Zero;
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if (UUID.TryParse(values[i], out id))
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if (m_DataByUUID.ContainsKey(id))
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return new UserAccountData[] { m_DataByUUID[id] };
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}
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if (fieldsLst.Contains("FirstName") && fieldsLst.Contains("LastName"))
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{
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int findex = fieldsLst.IndexOf("FirstName");
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int lindex = fieldsLst.IndexOf("LastName");
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if (m_DataByName.ContainsKey(values[findex] + " " + values[lindex]))
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return new UserAccountData[] { m_DataByName[values[findex] + " " + values[lindex]] };
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}
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if (fieldsLst.Contains("Email"))
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{
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int i = fieldsLst.IndexOf("Email");
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if (m_DataByEmail.ContainsKey(values[i]))
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return new UserAccountData[] { m_DataByEmail[values[i]] };
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}
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// Fail
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return new UserAccountData[0];
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}
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public bool Store(UserAccountData data)
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{
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if (data == null)
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return false;
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m_DataByUUID[data.PrincipalID] = data;
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m_DataByName[data.FirstName + " " + data.LastName] = data;
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if (data.Data.ContainsKey("Email") && data.Data["Email"] != string.Empty)
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m_DataByEmail[data.Data["Email"]] = data;
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return true;
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}
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public UserAccountData[] GetUsers(UUID scopeID, string query)
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{
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string[] words = query.Split(new char[] { ' ' });
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for (int i = 0; i < words.Length; i++)
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{
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if (words[i].Length < 3)
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{
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if (i != words.Length - 1)
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Array.Copy(words, i + 1, words, i, words.Length - i - 1);
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Array.Resize(ref words, words.Length - 1);
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}
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}
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if (words.Length == 0)
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return new UserAccountData[0];
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if (words.Length > 2)
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return new UserAccountData[0];
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List<string> lst = new List<string>(m_DataByName.Keys);
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if (words.Length == 1)
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{
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lst = lst.FindAll(delegate(string s) { return s.StartsWith(words[0]); });
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}
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else
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{
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lst = lst.FindAll(delegate(string s) { return s.Contains(words[0]) || s.Contains(words[1]); });
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}
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if (lst == null || (lst != null && lst.Count == 0))
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return new UserAccountData[0];
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UserAccountData[] result = new UserAccountData[lst.Count];
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int n = 0;
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foreach (string key in lst)
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result[n++] = m_DataByName[key];
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return result;
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}
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}
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}
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