Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
This commit is contained in:
Melanie
2011-11-28 11:06:38 +00:00
31 changed files with 706 additions and 455 deletions

View File

@@ -565,7 +565,7 @@ namespace OpenSim.Framework.Console
/// </summary>
public class CommandConsole : ConsoleBase, ICommandConsole
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public ICommands Commands { get; private set; }

View File

@@ -40,63 +40,6 @@ namespace OpenSim.Framework
/// </summary>
private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647;
/// <summary>
/// Inventory types
/// </summary>
public static string[] InvTypes = new string[]
{
"texture",
"sound",
"calling_card",
"landmark",
String.Empty,
String.Empty,
"object",
"notecard",
String.Empty,
String.Empty,
"lsl_text",
String.Empty,
String.Empty,
"bodypart",
String.Empty,
"snapshot",
String.Empty,
String.Empty,
"wearable",
"animation",
"gesture"
};
/// <summary>
/// Asset types
/// </summary>
public static string[] Types = new string[]
{
"texture",
"sound",
"callcard",
"landmark",
"clothing", // Deprecated
"clothing",
"object",
"notecard",
"category",
"root",
"lsltext",
"lslbyte",
"txtr_tga",
"bodypart",
"trash",
"snapshot",
"lstndfnd",
"snd_wav",
"img_tga",
"jpeg",
"animatn",
"gesture"
};
private UUID _assetID = UUID.Zero;
private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL;

View File

@@ -295,7 +295,7 @@ namespace OpenSim.Framework
return result;
}
}
catch (Exception e)
catch
{
// don't need to treat this as an error... we're just guessing anyway
// m_log.DebugFormat("[WEB UTIL] couldn't decode <{0}>: {1}",response,e.Message);