mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 14:16:07 +08:00
Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
This commit is contained in:
@@ -134,7 +134,6 @@ namespace OpenSim.Region.ClientStack.Linden
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AddNewInventoryItem = m_Scene.AddUploadedInventoryItem;
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ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset;
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TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
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CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS;
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GetClient = m_Scene.SceneGraph.GetControllingClient;
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}
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@@ -39,6 +39,7 @@ using OpenMetaverse.Messages.Linden;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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@@ -58,9 +59,15 @@ namespace OpenSim.Region.ClientStack.Linden
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public class EventQueueGetModule : IEventQueue, IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene = null;
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/// <value>
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/// Debug level.
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/// </value>
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public int DebugLevel { get; set; }
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protected Scene m_scene;
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private IConfigSource m_gConfig;
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bool enabledYN = false;
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bool enabledYN;
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private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>();
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@@ -97,6 +104,15 @@ namespace OpenSim.Region.ClientStack.Linden
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scene.EventManager.OnClientClosed += ClientClosed;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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MainConsole.Instance.Commands.AddCommand(
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"event queue",
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false,
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"debug eq",
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"debug eq [0|1]",
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"debug eq 1 will turn on event queue debugging. This will log all outgoing event queue messages to clients.\n"
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+ "debug eq 1 will turn off event queue debugging.",
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HandleDebugEq);
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}
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else
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{
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@@ -128,6 +144,22 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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#endregion
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protected void HandleDebugEq(string module, string[] args)
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{
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int debugLevel;
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if (!(args.Length == 3 && int.TryParse(args[2], out debugLevel)))
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{
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MainConsole.Instance.OutputFormat("Usage: debug eq [0|1]");
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}
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else
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{
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DebugLevel = debugLevel;
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MainConsole.Instance.OutputFormat(
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"Set event queue debug level to {0} in {1}", DebugLevel, m_scene.RegionInfo.RegionName);
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}
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}
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/// <summary>
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/// Always returns a valid queue
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/// </summary>
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@@ -314,16 +346,22 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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// Register this as a caps handler
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// FIXME: Confusingly, we need to register separate as a capability so that the client is told about
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// EventQueueGet when it receive capability information, but then we replace the rest handler immediately
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// afterwards with the poll service. So for now, we'll pass a null instead to simplify code reading, but
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// really it should be possible to directly register the poll handler as a capability.
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caps.RegisterHandler("EventQueueGet",
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessQueue(m_dhttpMethod, agentID, caps);
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}));
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new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", null));
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// delegate(Hashtable m_dhttpMethod)
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// {
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// return ProcessQueue(m_dhttpMethod, agentID, caps);
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// }));
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// This will persist this beyond the expiry of the caps handlers
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MainServer.Instance.AddPollServiceHTTPHandler(
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capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
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capsBase + EventQueueGetUUID.ToString() + "/",
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EventQueuePoll,
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new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
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Random rnd = new Random(Environment.TickCount);
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lock (m_ids)
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@@ -348,6 +386,8 @@ namespace OpenSim.Region.ClientStack.Linden
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public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request)
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{
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// m_log.DebugFormat("[EVENT QUEUE GET MODULE]: Invoked GetEvents() for {0}", pAgentId);
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Queue<OSD> queue = TryGetQueue(pAgentId);
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OSD element;
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lock (queue)
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@@ -370,12 +410,31 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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else
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{
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if (DebugLevel > 0 && element is OSDMap)
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{
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OSDMap ev = (OSDMap)element;
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m_log.DebugFormat(
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"[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}",
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ev["message"], m_scene.GetScenePresence(pAgentId).Name);
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}
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array.Add(element);
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lock (queue)
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{
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while (queue.Count > 0)
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{
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array.Add(queue.Dequeue());
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element = queue.Dequeue();
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if (DebugLevel > 0 && element is OSDMap)
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{
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OSDMap ev = (OSDMap)element;
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m_log.DebugFormat(
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"[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}",
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ev["message"], m_scene.GetScenePresence(pAgentId).Name);
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}
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array.Add(element);
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thisID++;
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}
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}
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@@ -412,148 +471,166 @@ namespace OpenSim.Region.ClientStack.Linden
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return responsedata;
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}
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public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
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{
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// TODO: this has to be redone to not busy-wait (and block the thread),
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// TODO: as soon as we have a non-blocking way to handle HTTP-requests.
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// if (m_log.IsDebugEnabled)
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// {
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// String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
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// foreach (object key in request.Keys)
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// public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
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// {
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// // TODO: this has to be redone to not busy-wait (and block the thread),
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// // TODO: as soon as we have a non-blocking way to handle HTTP-requests.
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//
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//// if (m_log.IsDebugEnabled)
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//// {
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//// String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
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//// foreach (object key in request.Keys)
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//// {
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//// debug += key.ToString() + "=" + request[key].ToString() + " ";
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//// }
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//// m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name);
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//// }
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//
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// Queue<OSD> queue = TryGetQueue(agentID);
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// OSD element;
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//
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// lock (queue)
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// element = queue.Dequeue(); // 15s timeout
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//
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// Hashtable responsedata = new Hashtable();
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//
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// int thisID = 0;
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// lock (m_ids)
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// thisID = m_ids[agentID];
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//
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// if (element == null)
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// {
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// //m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName);
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// if (thisID == -1) // close-request
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// {
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// debug += key.ToString() + "=" + request[key].ToString() + " ";
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// m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName);
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// responsedata["int_response_code"] = 404; //501; //410; //404;
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// responsedata["content_type"] = "text/plain";
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// responsedata["keepalive"] = false;
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// responsedata["str_response_string"] = "Closed EQG";
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// return responsedata;
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// }
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// m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name);
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// responsedata["int_response_code"] = 502;
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// responsedata["content_type"] = "text/plain";
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// responsedata["keepalive"] = false;
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// responsedata["str_response_string"] = "Upstream error: ";
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// responsedata["error_status_text"] = "Upstream error:";
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// responsedata["http_protocol_version"] = "HTTP/1.0";
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// return responsedata;
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// }
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Queue<OSD> queue = TryGetQueue(agentID);
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OSD element;
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lock (queue)
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element = queue.Dequeue(); // 15s timeout
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Hashtable responsedata = new Hashtable();
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int thisID = 0;
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lock (m_ids)
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thisID = m_ids[agentID];
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if (element == null)
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{
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//m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName);
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if (thisID == -1) // close-request
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{
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m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName);
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responsedata["int_response_code"] = 404; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Closed EQG";
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return responsedata;
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}
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responsedata["int_response_code"] = 502;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Upstream error: ";
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responsedata["error_status_text"] = "Upstream error:";
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responsedata["http_protocol_version"] = "HTTP/1.0";
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return responsedata;
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}
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OSDArray array = new OSDArray();
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if (element == null) // didn't have an event in 15s
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{
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// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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array.Add(EventQueueHelper.KeepAliveEvent());
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//m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
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}
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else
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{
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array.Add(element);
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lock (queue)
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{
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while (queue.Count > 0)
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{
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array.Add(queue.Dequeue());
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thisID++;
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}
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}
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}
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OSDMap events = new OSDMap();
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events.Add("events", array);
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events.Add("id", new OSDInteger(thisID));
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lock (m_ids)
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{
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m_ids[agentID] = thisID + 1;
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}
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/xml";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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return responsedata;
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}
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//
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// OSDArray array = new OSDArray();
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// if (element == null) // didn't have an event in 15s
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// {
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// // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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// array.Add(EventQueueHelper.KeepAliveEvent());
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// //m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
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// }
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||||
// else
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||||
// {
|
||||
// array.Add(element);
|
||||
//
|
||||
// if (element is OSDMap)
|
||||
// {
|
||||
// OSDMap ev = (OSDMap)element;
|
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// m_log.DebugFormat(
|
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// "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}",
|
||||
// ev["message"], m_scene.GetScenePresence(agentID).Name);
|
||||
// }
|
||||
//
|
||||
// lock (queue)
|
||||
// {
|
||||
// while (queue.Count > 0)
|
||||
// {
|
||||
// element = queue.Dequeue();
|
||||
//
|
||||
// if (element is OSDMap)
|
||||
// {
|
||||
// OSDMap ev = (OSDMap)element;
|
||||
// m_log.DebugFormat(
|
||||
// "[EVENT QUEUE GET MODULE]: Eq OUT {0} to {1}",
|
||||
// ev["message"], m_scene.GetScenePresence(agentID).Name);
|
||||
// }
|
||||
//
|
||||
// array.Add(element);
|
||||
// thisID++;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// OSDMap events = new OSDMap();
|
||||
// events.Add("events", array);
|
||||
//
|
||||
// events.Add("id", new OSDInteger(thisID));
|
||||
// lock (m_ids)
|
||||
// {
|
||||
// m_ids[agentID] = thisID + 1;
|
||||
// }
|
||||
//
|
||||
// responsedata["int_response_code"] = 200;
|
||||
// responsedata["content_type"] = "application/xml";
|
||||
// responsedata["keepalive"] = false;
|
||||
// responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
|
||||
//
|
||||
// m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
|
||||
//
|
||||
// return responsedata;
|
||||
// }
|
||||
|
||||
public Hashtable EventQueuePoll(Hashtable request)
|
||||
{
|
||||
return new Hashtable();
|
||||
}
|
||||
|
||||
public Hashtable EventQueuePath2(Hashtable request)
|
||||
{
|
||||
string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
|
||||
// pull off the last "/" in the path.
|
||||
Hashtable responsedata = new Hashtable();
|
||||
capuuid = capuuid.Substring(0, capuuid.Length - 1);
|
||||
capuuid = capuuid.Replace("/CAPS/EQG/", "");
|
||||
UUID AvatarID = UUID.Zero;
|
||||
UUID capUUID = UUID.Zero;
|
||||
|
||||
// parse the path and search for the avatar with it registered
|
||||
if (UUID.TryParse(capuuid, out capUUID))
|
||||
{
|
||||
lock (m_QueueUUIDAvatarMapping)
|
||||
{
|
||||
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||
{
|
||||
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||
}
|
||||
}
|
||||
|
||||
if (AvatarID != UUID.Zero)
|
||||
{
|
||||
return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsForUser(AvatarID));
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Not Found";
|
||||
responsedata["error_status_text"] = "Not Found";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
// return 404
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Not Found";
|
||||
responsedata["error_status_text"] = "Not Found";
|
||||
responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
return responsedata;
|
||||
// return 404
|
||||
}
|
||||
|
||||
}
|
||||
// public Hashtable EventQueuePath2(Hashtable request)
|
||||
// {
|
||||
// string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
|
||||
// // pull off the last "/" in the path.
|
||||
// Hashtable responsedata = new Hashtable();
|
||||
// capuuid = capuuid.Substring(0, capuuid.Length - 1);
|
||||
// capuuid = capuuid.Replace("/CAPS/EQG/", "");
|
||||
// UUID AvatarID = UUID.Zero;
|
||||
// UUID capUUID = UUID.Zero;
|
||||
//
|
||||
// // parse the path and search for the avatar with it registered
|
||||
// if (UUID.TryParse(capuuid, out capUUID))
|
||||
// {
|
||||
// lock (m_QueueUUIDAvatarMapping)
|
||||
// {
|
||||
// if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
|
||||
// {
|
||||
// AvatarID = m_QueueUUIDAvatarMapping[capUUID];
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (AvatarID != UUID.Zero)
|
||||
// {
|
||||
// return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsForUser(AvatarID));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// responsedata["int_response_code"] = 404;
|
||||
// responsedata["content_type"] = "text/plain";
|
||||
// responsedata["keepalive"] = false;
|
||||
// responsedata["str_response_string"] = "Not Found";
|
||||
// responsedata["error_status_text"] = "Not Found";
|
||||
// responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
// return responsedata;
|
||||
// // return 404
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// responsedata["int_response_code"] = 404;
|
||||
// responsedata["content_type"] = "text/plain";
|
||||
// responsedata["keepalive"] = false;
|
||||
// responsedata["str_response_string"] = "Not Found";
|
||||
// responsedata["error_status_text"] = "Not Found";
|
||||
// responsedata["http_protocol_version"] = "HTTP/1.0";
|
||||
// return responsedata;
|
||||
// // return 404
|
||||
// }
|
||||
// }
|
||||
|
||||
public OSD EventQueueFallBack(string path, OSD request, string endpoint)
|
||||
{
|
||||
@@ -717,6 +794,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
OSD item = EventQueueHelper.GroupMembership(groupUpdate);
|
||||
Enqueue(item, avatarID);
|
||||
}
|
||||
|
||||
public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID)
|
||||
{
|
||||
OSD item = EventQueueHelper.PlacesQuery(groupUpdate);
|
||||
|
||||
@@ -42,18 +42,25 @@ using OpenSim.Capabilities.Handlers;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This module implements both WebFetchInventoryDescendents and FetchInventoryDescendents2 capabilities.
|
||||
/// </summary>
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class WebFetchInvDescModule : INonSharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private bool m_Enabled = false;
|
||||
private string m_URL;
|
||||
|
||||
private bool m_Enabled;
|
||||
|
||||
private string m_fetchInventoryDescendents2Url;
|
||||
private string m_webFetchInventoryDescendentsUrl;
|
||||
|
||||
private WebFetchInvDescHandler m_webFetchHandler;
|
||||
|
||||
#region ISharedRegionModule Members
|
||||
|
||||
@@ -63,10 +70,13 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
if (config == null)
|
||||
return;
|
||||
|
||||
m_URL = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty);
|
||||
// Cap doesn't exist
|
||||
if (m_URL != string.Empty)
|
||||
m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty);
|
||||
m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty);
|
||||
|
||||
if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty)
|
||||
{
|
||||
m_Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void AddRegion(Scene s)
|
||||
@@ -91,8 +101,13 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_InventoryService = m_scene.InventoryService; ;
|
||||
m_InventoryService = m_scene.InventoryService;
|
||||
m_LibraryService = m_scene.LibraryService;
|
||||
|
||||
// We'll reuse the same handler for all requests.
|
||||
if (m_fetchInventoryDescendents2Url == "localhost" || m_webFetchInventoryDescendentsUrl == "localhost")
|
||||
m_webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
@@ -111,24 +126,38 @@ namespace OpenSim.Region.ClientStack.Linden
|
||||
|
||||
#endregion
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
private void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
UUID capID = UUID.Random();
|
||||
if (m_webFetchInventoryDescendentsUrl != "")
|
||||
RegisterFetchCap(agentID, caps, "WebFetchInventoryDescendents", m_webFetchInventoryDescendentsUrl);
|
||||
|
||||
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
if (m_URL == "localhost")
|
||||
if (m_fetchInventoryDescendents2Url != "")
|
||||
RegisterFetchCap(agentID, caps, "FetchInventoryDescendents2", m_fetchInventoryDescendents2Url);
|
||||
}
|
||||
|
||||
private void RegisterFetchCap(UUID agentID, Caps caps, string capName, string url)
|
||||
{
|
||||
string capUrl;
|
||||
|
||||
if (url == "localhost")
|
||||
{
|
||||
m_log.InfoFormat("[WEBFETCHINVENTORYDESCENDANTS]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
||||
WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
|
||||
IRequestHandler reqHandler = new RestStreamHandler("POST", "/CAPS/" + UUID.Random(), webFetchHandler.FetchInventoryDescendentsRequest);
|
||||
caps.RegisterHandler("WebFetchInventoryDescendents", reqHandler);
|
||||
capUrl = "/CAPS/" + UUID.Random();
|
||||
|
||||
IRequestHandler reqHandler
|
||||
= new RestStreamHandler("POST", capUrl, m_webFetchHandler.FetchInventoryDescendentsRequest);
|
||||
|
||||
caps.RegisterHandler(capName, reqHandler);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.InfoFormat("[WEBFETCHINVENTORYDESCENDANTS]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
|
||||
caps.RegisterHandler("WebFetchInventoryDescendents", m_URL);
|
||||
}
|
||||
}
|
||||
capUrl = url;
|
||||
|
||||
caps.RegisterHandler(capName, capUrl);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC MODULE]: Registered capability {0} at {1} in region {2} for {3}",
|
||||
// capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11730,7 +11730,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
logPacket = false;
|
||||
|
||||
if (logPacket)
|
||||
m_log.DebugFormat("[CLIENT]: Packet OUT {0} to {1}", packet.Type, Name);
|
||||
m_log.DebugFormat(
|
||||
"[CLIENT]: PACKET OUT to {0} ({1}) in {2} - {3}",
|
||||
Name, ChildAgentStatus() ? "child" : "root ", m_scene.RegionInfo.RegionName, packet.Type);
|
||||
}
|
||||
|
||||
m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting, method);
|
||||
@@ -11773,19 +11775,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
if (DebugPacketLevel > 0)
|
||||
{
|
||||
bool outputPacket = true;
|
||||
bool logPacket = true;
|
||||
|
||||
if (DebugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate)
|
||||
outputPacket = false;
|
||||
logPacket = false;
|
||||
|
||||
if (DebugPacketLevel <= 200 && packet.Type == PacketType.RequestImage)
|
||||
outputPacket = false;
|
||||
logPacket = false;
|
||||
|
||||
if (DebugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation))
|
||||
outputPacket = false;
|
||||
logPacket = false;
|
||||
|
||||
if (outputPacket)
|
||||
m_log.DebugFormat("[CLIENT]: Packet IN {0} from {1}", packet.Type, Name);
|
||||
if (logPacket)
|
||||
m_log.DebugFormat(
|
||||
"[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}",
|
||||
Name, ChildAgentStatus() ? "child" : "root ", m_scene.RegionInfo.RegionName, packet.Type);
|
||||
}
|
||||
|
||||
if (!ProcessPacketMethod(packet))
|
||||
|
||||
Reference in New Issue
Block a user