Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
This commit is contained in:
Melanie
2011-11-28 11:06:38 +00:00
31 changed files with 706 additions and 455 deletions

View File

@@ -8695,6 +8695,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
case (int)ScriptBaseClass.PRIM_ROT_LOCAL:
res.Add(new LSL_Rotation(part.RotationOffset.X, part.RotationOffset.Y, part.RotationOffset.Z, part.RotationOffset.W));
break;
case (int)ScriptBaseClass.PRIM_POS_LOCAL:
res.Add(new LSL_Vector(GetPartLocalPos(part)));
break;
}
}
return res;

View File

@@ -140,7 +140,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
List<SenseRepeatClass> NewSensors = new List<SenseRepeatClass>();
foreach (SenseRepeatClass ts in SenseRepeaters)
{
if (ts.localID != m_localID && ts.itemID != m_itemID)
if (ts.localID != m_localID || ts.itemID != m_itemID)
{
NewSensors.Add(ts);
}

View File

@@ -323,6 +323,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int PRIM_DESC = 28;
public const int PRIM_ROT_LOCAL = 29;
public const int PRIM_OMEGA = 32;
public const int PRIM_POS_LOCAL = 33;
public const int PRIM_LINK_TARGET = 34;
public const int PRIM_TEXGEN_DEFAULT = 0;
public const int PRIM_TEXGEN_PLANAR = 1;