* As yet incomplete fix for mantis #766 - terse updates broken

* Currently, terse updates are back, and extremely rapid linking and delinking will only break occasionally
* More work to do here
This commit is contained in:
Justin Clarke Casey
2008-03-14 16:28:33 +00:00
parent ce9c2ecac8
commit dc84f350a7
3 changed files with 27 additions and 3 deletions

View File

@@ -1114,7 +1114,17 @@ namespace OpenSim.Region.Environment.Scenes
m_parentGroup.QueueForUpdateCheck();
}
TimeStampFull = (uint) Util.UnixTimeSinceEpoch();
int timeNow = Util.UnixTimeSinceEpoch();
if (timeNow == TimeStampFull)
{
TimeStampFull += 1;
}
else
{
TimeStampFull = (uint)timeNow;
}
m_updateFlag = 2;
}