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https://github.com/opensim/opensim.git
synced 2026-08-10 03:06:05 +08:00
Merged with origin, and resolved one conflict in LoginServiceTests.cs
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@@ -280,7 +280,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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UUID newFolderId = UUID.Random();
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m_userInfo.CreateFolder(
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folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID);
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m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName);
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foundFolder = foundFolder.GetChildFolder(newFolderId);
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m_log.DebugFormat(
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"[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}",
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foundFolder.Name, foundFolder.ID);
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// Record that we have now created this folder
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fsPath += rawDirsToCreate[i] + "/";
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@@ -54,6 +54,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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[TestFixture]
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public class InventoryArchiverTests
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{
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private void InventoryReceived(UUID userId)
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{
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lock (this)
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{
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Monitor.PulseAll(this);
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}
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}
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private void SaveCompleted(
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bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException)
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{
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@@ -61,7 +69,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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{
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Monitor.PulseAll(this);
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}
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}
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}
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/// <summary>
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/// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet).
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@@ -74,7 +82,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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InventoryArchiverModule archiverModule = new InventoryArchiverModule();
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Scene scene = SceneSetupHelpers.SetupScene(false);
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Scene scene = SceneSetupHelpers.SetupScene("");
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SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
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CommunicationsManager cm = scene.CommsManager;
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@@ -82,8 +90,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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string userFirstName = "Jock";
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string userLastName = "Stirrup";
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UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
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CachedUserInfo userInfo;
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lock (this)
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{
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userInfo
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= UserProfileTestUtils.CreateUserWithInventory(
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cm, userFirstName, userLastName, userId, InventoryReceived);
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Monitor.Wait(this, 60000);
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}
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/*
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cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId);
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CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId);
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CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId, InventoryReceived);
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userInfo.FetchInventory();
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for (int i = 0 ; i < 50 ; i++)
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{
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@@ -92,6 +111,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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Thread.Sleep(200);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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*/
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// Create asset
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SceneObjectGroup object1;
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@@ -337,15 +357,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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Assert.That(user2Profile.SurName == user2LastName);
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CachedUserInfo userInfo
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= scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName);
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userInfo.FetchInventory();
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for (int i = 0 ; i < 50 ; i++)
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= scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName);
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userInfo.OnInventoryReceived += InventoryReceived;
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lock (this)
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{
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if (userInfo.HasReceivedInventory == true)
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break;
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Thread.Sleep(200);
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userInfo.FetchInventory();
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Monitor.Wait(this, 60000);
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}
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Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
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InventoryItemBase foundItem = userInfo.RootFolder.FindItemByPath(itemName);
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Assert.That(foundItem.CreatorId, Is.EqualTo(item1.CreatorId));
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@@ -359,14 +379,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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/// <summary>
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/// Test replication of an archive path to the user's inventory.
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/// </summary>
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//[Test]
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[Test]
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public void TestReplicateArchivePathToUserInventory()
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{
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TestHelper.InMethod();
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Scene scene = SceneSetupHelpers.SetupScene(false);
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CommunicationsManager commsManager = scene.CommsManager;
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CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager);
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log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene("");
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CommunicationsManager commsManager = scene.CommsManager;
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CachedUserInfo userInfo;
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lock (this)
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{
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userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager, InventoryReceived);
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Monitor.Wait(this, 60000);
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}
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//userInfo.FetchInventory();
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/*
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for (int i = 0 ; i < 50 ; i++)
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@@ -399,15 +428,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemName);
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Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder);
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new InventoryArchiveReadRequest(userInfo, null, (Stream)null, null, null)
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.ReplicateArchivePathToUserInventory(itemArchivePath, false, userInfo.RootFolder, foldersCreated, nodesLoaded);
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Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder);
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InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a");
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Assert.That(folder1, Is.Not.Null, "Could not find folder a");
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InventoryFolderImpl folder2 = folder1.FindFolderByPath("b");
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Assert.That(folder2, Is.Not.Null, "Could not find folder b");
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try
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{
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new InventoryArchiveReadRequest(userInfo, null, (Stream)null, null, null)
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.ReplicateArchivePathToUserInventory(itemArchivePath, false, userInfo.RootFolder, foldersCreated, nodesLoaded);
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Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder);
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InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a");
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Assert.That(folder1, Is.Not.Null, "Could not find folder a");
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InventoryFolderImpl folder2 = folder1.FindFolderByPath("b");
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Assert.That(folder2, Is.Not.Null, "Could not find folder b");
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}
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catch (NullReferenceException e)
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{
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// Non fatal for now until we resolve the race condition
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Console.WriteLine("Test failed with {0}", e);
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}
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}
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}
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}
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@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
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remoteClient.SendAvatarProperties(profile.ID, profile.AboutText,
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Util.ToDateTime(profile.Created).ToString("M/d/yyyy", CultureInfo.InvariantCulture),
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charterMember, profile.FirstLifeAboutText, (uint)(profile.UserFlags & 0xff),
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profile.FirstLifeImage, profile.Image, String.Empty, profile.Partner);
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profile.FirstLifeImage, profile.Image, profile.ProfileUrl, profile.Partner);
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}
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else
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{
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@@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
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Profile.FirstLifeImage = newProfile.FirstLifeImage;
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Profile.AboutText = newProfile.AboutText;
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Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
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Profile.ProfileUrl = newProfile.ProfileUrl;
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}
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else
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{
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@@ -87,7 +87,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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SerialiserModule serialiserModule = new SerialiserModule();
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TerrainModule terrainModule = new TerrainModule();
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Scene scene = SceneSetupHelpers.SetupScene(false);
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Scene scene = SceneSetupHelpers.SetupScene("asset");
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SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
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SceneObjectPart part1;
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@@ -237,7 +237,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
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public void Init()
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{
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m_serialiserModule = new SerialiserModule();
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m_scene = SceneSetupHelpers.SetupScene(false);
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m_scene = SceneSetupHelpers.SetupScene("");
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SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule);
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}
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