a few changes to assets uuid gather to support overrides

This commit is contained in:
UbitUmarov
2023-12-18 22:50:22 +00:00
parent 23daf5340b
commit dce2f138ab
2 changed files with 90 additions and 28 deletions

View File

@@ -4164,7 +4164,7 @@ namespace OpenSim.Region.Framework.Scenes
{
SceneObjectPart obPart = parts[i];
if (obPart.UUID.NotEqual(m_rootPart.UUID))
if (obPart != m_rootPart)
{
Vector3 currentpos = obPart.OffsetPosition;
currentpos.X *= x;