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ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.
Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll.
This commit is contained in:
55
prebuild.xml
55
prebuild.xml
@@ -963,61 +963,6 @@
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</Project>
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<Project name="OpenSim.Grid.ScriptEngine.Common" path="OpenSim/Grid/ScriptEngine/Common" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<ReferencePath>../../../../bin/ScriptEngines/</ReferencePath>
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<Reference name="System" localCopy="false"/>
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<Reference name="System.Data" localCopy="false"/>
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<Reference name="System.Xml" localCopy="false"/>
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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<Project name="OpenSim.Grid.ScriptEngine.DotNetEngine" path="OpenSim/Grid/ScriptEngine/DotNetEngine" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<ReferencePath>../../../../bin/ScriptEngines/</ReferencePath>
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<Reference name="System" localCopy="false"/>
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<Reference name="System.Data" localCopy="false"/>
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<Reference name="System.Xml" localCopy="false"/>
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<Reference name="System.Runtime.Remoting" localCopy="false"/>
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<Reference name="OpenSim.Region.Environment" />
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<Reference name="libsecondlife.dll"/>
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<Reference name="RAIL.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Region.ScriptEngine.Common"/>
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<Reference name="Axiom.MathLib.dll" localCopy="false"/>
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<Reference name="Nini.dll" />
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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