lock SenseRepeatListLock when added a new sensor during script reconstitution.

This is already being done in the other place where a sensor is added.
Adding a sensor whilst another thread is iterating over the sensor list can cause a concurrency exception.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-03-02 00:22:23 +00:00
parent 8a375f3c30
commit dcfd05c8ea

View File

@@ -635,7 +635,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
ts.next =
DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
SenseRepeaters.Add(ts);
lock (SenseRepeatListLock)
SenseRepeaters.Add(ts);
idx += 6;
}
}