varregion: add --displacement parameter to 'load oar'.

Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
  load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5
This commit is contained in:
Robert Adams
2014-01-19 10:09:43 -08:00
parent f127e4b4ee
commit dd6db72939
8 changed files with 91 additions and 20 deletions

View File

@@ -1484,8 +1484,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
Vector3 displacement = new Vector3(0f, 0f, 0f);
if (archiver != null)
archiver.DearchiveRegion(filename, mergeOar, skipAssets, Guid.Empty);
archiver.DearchiveRegion(filename, mergeOar, skipAssets, displacement, Guid.Empty);
else
throw new Exception("Archiver module not present for scene");