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* Added llApplyImpulse in the local frame.
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@@ -1110,20 +1110,22 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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//No energy force yet
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if (force.x > 20000)
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force.x = 20000;
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if (force.y > 20000)
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force.y = 20000;
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if (force.z > 20000)
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force.z = 20000;
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if (local == 1)
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{
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NotImplemented("llApplyImpulse Local Force");
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m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), true);
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}
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else
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{
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if (force.x > 20000)
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force.x = 20000;
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if (force.y > 20000)
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force.y = 20000;
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if (force.z > 20000)
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force.z = 20000;
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m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z));
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m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z), false);
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}
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}
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