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extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled.
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@@ -1161,7 +1161,9 @@ namespace OpenSim.Region.Framework.Scenes
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if (m_agentTransfer != null)
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m_agentTransfer.EnableChildAgents(this);
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else
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m_log.DebugFormat("[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active");
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m_log.DebugFormat(
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"[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active for region {0}",
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m_scene.RegionInfo.RegionName);
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IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
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if (friendsModule != null)
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