More work on the AllNewSceneObject* classes.

This commit is contained in:
MW
2007-08-03 11:44:30 +00:00
parent 1c68c7a37f
commit dde8aafb8a
4 changed files with 125 additions and 4 deletions

View File

@@ -560,7 +560,6 @@ namespace OpenSim.Framework.Types
public void loadConfigurationOptions()
{
configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "","0.0",true);
configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "","0",true);
configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true);
@@ -603,7 +602,6 @@ namespace OpenSim.Framework.Types
configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", "20.0", true);
configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)