refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does

This also makes it consistent with some other methods that send data to the client.
This commit is contained in:
Justin Clark-Casey (justincc)
2011-09-15 18:58:58 +01:00
parent a4cc5f628f
commit de19dc3024
8 changed files with 43 additions and 43 deletions

View File

@@ -1728,8 +1728,6 @@ namespace OpenSim.Region.Framework.Scenes
#endregion
#region Scheduling
public override void Update()
{
// Check that the group was not deleted before the scheduled update
@@ -1880,7 +1878,14 @@ namespace OpenSim.Region.Framework.Scenes
parts[i].SendTerseUpdateToAllClients();
}
#endregion
/// <summary>
/// Send metadata about the root prim (name, description, sale price, etc.) to a client.
/// </summary>
/// <param name="client"></param>
public void SendPropertiesToClient(IClientAPI client)
{
m_rootPart.SendPropertiesToClient(client);
}
#region SceneGroupPart Methods
@@ -2369,15 +2374,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
/// <summary>
/// Return metadata about a prim (name, description, sale price, etc.)
/// </summary>
/// <param name="client"></param>
public void GetProperties(IClientAPI client)
{
m_rootPart.GetProperties(client);
}
/// <summary>
/// Set the name of a prim
/// </summary>