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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
This also makes it consistent with some other methods that send data to the client.
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@@ -878,7 +878,7 @@ namespace OpenSim.Region.Framework.Scenes
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return;
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}
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CreateInventoryFile();
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CreateInventoryFile();
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// In principle, we should only do the rest if the inventory changed;
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// by sending m_inventorySerial to the client, it ought to know
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