* Remove all use of asset.InvType, as outlined in mailing list discussion

* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
This commit is contained in:
Justin Clarke Casey
2008-06-23 18:01:58 +00:00
parent 8b6bd93d68
commit de24380233
9 changed files with 83 additions and 72 deletions

View File

@@ -433,7 +433,7 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectGroup group = (SceneObjectGroup)obj;
group.DetachToInventoryPrep();
m_log.Debug("[DETACH]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString());
m_parentScene.updateKnownAsset(remoteClient, group, group.GetFromAssetID(),group.OwnerID);
m_parentScene.updateKnownAsset(remoteClient, group, group.GetFromAssetID(), group.OwnerID);
m_parentScene.DeleteSceneObject(group);
}
}