remove effect of avatar mass, so all jump similar height

This commit is contained in:
UbitUmarov
2022-04-16 13:41:31 +01:00
parent 1bf5ccedec
commit dea7b7b1a7
4 changed files with 6 additions and 5 deletions

View File

@@ -449,7 +449,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
m_animTickJump = Environment.TickCount - PREJUMP_DELAY - 1;
currentControlState = motionControlStates.jumping;
m_scenePresence.Jump(18f);
m_scenePresence.Jump(9.4f);
return "JUMP";
}
@@ -465,7 +465,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
// jump up
isJumping = true;
currentControlState = motionControlStates.jumping;
m_scenePresence.Jump(18f);
m_scenePresence.Jump(9.4f);
return "JUMP";
}