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remove the use of Vector3 for axis locks on the rest of engines
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@@ -300,7 +300,7 @@ public sealed class BSCharacter : BSPhysObject
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}
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public override void LockAngularMotion(OMV.Vector3 axis) { return; }
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public override void LockAngularMotion(byte axislocks) { return; }
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public override OMV.Vector3 Position {
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get {
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