Merge branch 'avination' into careminster

This commit is contained in:
Melanie
2012-11-20 01:21:15 +00:00
8 changed files with 127 additions and 19 deletions

View File

@@ -60,6 +60,7 @@ namespace OpenSim.Region.ClientStack.Linden
private IAssetService m_AssetService;
private bool m_Enabled = true;
private string m_URL;
struct aPollRequest
{
public PollServiceMeshEventArgs thepoll;
@@ -71,6 +72,7 @@ namespace OpenSim.Region.ClientStack.Linden
{
public Hashtable response;
public int bytes;
public int lod;
}
@@ -112,6 +114,7 @@ namespace OpenSim.Region.ClientStack.Linden
// Cap doesn't exist
if (m_URL != string.Empty)
m_Enabled = true;
}
public void AddRegion(Scene pScene)
@@ -192,7 +195,7 @@ namespace OpenSim.Region.ClientStack.Linden
PollServiceMeshEventArgs args;
if (m_pollservices.TryGetValue(user, out args))
{
args.UpdateThrottle(imagethrottle);
args.UpdateThrottle(imagethrottle, p);
}
}
@@ -242,11 +245,12 @@ namespace OpenSim.Region.ClientStack.Linden
new Dictionary<UUID, aPollResponse>();
private Scene m_scene;
private CapsDataThrottler m_throttler = new CapsDataThrottler(100000, 1400000, 10000);
private MeshCapsDataThrottler m_throttler;
public PollServiceMeshEventArgs(UUID pId, Scene scene) :
base(null, null, null, null, pId, int.MaxValue)
{
m_scene = scene;
m_throttler = new MeshCapsDataThrottler(100000, 1400000, 10000, scene);
// x is request id, y is userid
HasEvents = (x, y) =>
{
@@ -268,6 +272,7 @@ namespace OpenSim.Region.ClientStack.Linden
}
finally
{
m_throttler.ProcessTime();
responses.Remove(x);
}
}
@@ -323,7 +328,7 @@ namespace OpenSim.Region.ClientStack.Linden
response["reusecontext"] = false;
lock (responses)
responses[requestID] = new aPollResponse() { bytes = 0, response = response };
responses[requestID] = new aPollResponse() { bytes = 0, response = response, lod = 0 };
return;
}
@@ -334,6 +339,7 @@ namespace OpenSim.Region.ClientStack.Linden
responses[requestID] = new aPollResponse()
{
bytes = (int)response["int_bytes"],
lod = (int)response["int_lod"],
response = response
};
@@ -341,9 +347,9 @@ namespace OpenSim.Region.ClientStack.Linden
m_throttler.ProcessTime();
}
internal void UpdateThrottle(int pimagethrottle)
internal void UpdateThrottle(int pimagethrottle, ScenePresence p)
{
m_throttler.ThrottleBytes = pimagethrottle;
m_throttler.UpdateThrottle(pimagethrottle, p);
}
}
@@ -398,18 +404,31 @@ namespace OpenSim.Region.ClientStack.Linden
}
}
internal sealed class CapsDataThrottler
internal sealed class MeshCapsDataThrottler
{
private volatile int currenttime = 0;
private volatile int lastTimeElapsed = 0;
private volatile int BytesSent = 0;
private int oversizedImages = 0;
public CapsDataThrottler(int pBytes, int max, int min)
private int Lod3 = 0;
private int Lod2 = 0;
private int Lod1 = 0;
private int UserSetThrottle = 0;
private int UDPSetThrottle = 0;
private int CapSetThrottle = 0;
private float CapThrottleDistributon = 0.30f;
private readonly Scene m_scene;
private ThrottleOutPacketType Throttle;
public MeshCapsDataThrottler(int pBytes, int max, int min, Scene pScene)
{
ThrottleBytes = pBytes;
lastTimeElapsed = Util.EnvironmentTickCount();
Throttle = ThrottleOutPacketType.Task;
m_scene = pScene;
}
public bool hasEvents(UUID key, Dictionary<UUID, aPollResponse> responses)
{
PassTime();
@@ -427,17 +446,23 @@ namespace OpenSim.Region.ClientStack.Linden
if (BytesSent + response.bytes <= ThrottleBytes)
{
BytesSent += response.bytes;
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + 1000, unlockyn = false };
//m_actions.Add(timeBasedAction);
return true;
}
// Big textures
else if (response.bytes > ThrottleBytes && oversizedImages <= ((ThrottleBytes % 50000) + 1))
// Lod3 Over
else if (response.bytes > ThrottleBytes && Lod3 <= (((ThrottleBytes * .30f) % 50000) + 1))
{
Interlocked.Increment(ref oversizedImages);
Interlocked.Increment(ref Lod3);
BytesSent += response.bytes;
//TimeBasedAction timeBasedAction = new TimeBasedAction { byteRemoval = response.bytes, requestId = key, timeMS = currenttime + (((response.bytes % ThrottleBytes)+1)*1000) , unlockyn = false };
//m_actions.Add(timeBasedAction);
return true;
}
// Lod2 Over
else if (response.bytes > ThrottleBytes && Lod2 <= (((ThrottleBytes * .30f) % 10000) + 1))
{
Interlocked.Increment(ref Lod2);
BytesSent += response.bytes;
return true;
}
else
@@ -448,6 +473,11 @@ namespace OpenSim.Region.ClientStack.Linden
return haskey;
}
public void SubtractBytes(int bytes,int lod)
{
BytesSent -= bytes;
}
public void ProcessTime()
{
PassTime();
@@ -459,18 +489,42 @@ namespace OpenSim.Region.ClientStack.Linden
currenttime = Util.EnvironmentTickCount();
int timeElapsed = Util.EnvironmentTickCountSubtract(currenttime, lastTimeElapsed);
//processTimeBasedActions(responses);
if (Util.EnvironmentTickCountSubtract(currenttime, timeElapsed) >= 1000)
if (currenttime - timeElapsed >= 1000)
{
lastTimeElapsed = Util.EnvironmentTickCount();
BytesSent -= ThrottleBytes;
if (BytesSent < 0) BytesSent = 0;
if (BytesSent < ThrottleBytes)
{
oversizedImages = 0;
Lod3 = 0;
Lod2 = 0;
Lod1 = 0;
}
}
}
public int ThrottleBytes;
private void AlterThrottle(int setting, ScenePresence p)
{
p.ControllingClient.SetAgentThrottleSilent((int)Throttle,setting);
}
public int ThrottleBytes
{
get { return CapSetThrottle; }
set { CapSetThrottle = value; }
}
internal void UpdateThrottle(int pimagethrottle, ScenePresence p)
{
// Client set throttle !
UserSetThrottle = pimagethrottle;
CapSetThrottle = (int)(pimagethrottle*CapThrottleDistributon);
UDPSetThrottle = (int) (pimagethrottle*(100 - CapThrottleDistributon));
if (CapSetThrottle < 4068)
CapSetThrottle = 4068; // at least two discovery mesh
p.ControllingClient.SetAgentThrottleSilent((int) Throttle, UDPSetThrottle);
ProcessTime();
}
}
}

View File

@@ -11919,6 +11919,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
/// <summary>
/// Sets the throttles from values supplied by the client
/// </summary>
/// <param name="throttles"></param>
public void SetAgentThrottleSilent(int throttle, int setting)
{
m_udpClient.ForceThrottleSetting(throttle,setting);
//m_udpClient.SetThrottles(throttles);
}
/// <summary>
/// Get the current throttles for this client as a packed byte array
/// </summary>

View File

@@ -682,6 +682,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (m_nextOnQueueEmpty == 0)
m_nextOnQueueEmpty = 1;
}
internal void ForceThrottleSetting(int throttle, int setting)
{
m_throttleCategories[throttle].RequestedDripRate = Math.Max(setting, LLUDPServer.MTU); ;
}
/// <summary>
/// Converts a <seealso cref="ThrottleOutPacketType"/> integer to a