Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
This commit is contained in:
Melanie
2012-04-25 01:22:09 +01:00
8 changed files with 76 additions and 55 deletions

View File

@@ -155,18 +155,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC
ScenePresence sp;
if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp))
{
m_log.DebugFormat(
"[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID);
sp.CompleteMovement(npcAvatar, false);
m_avatars.Add(npcAvatar.AgentId, npcAvatar);
m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name);
}
else
{
m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID);
npcAvatar.AgentId = UUID.Zero;
}
}
ev.Set();
});
@@ -308,7 +300,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
scene.RemoveClient(agentID, false);
m_avatars.Remove(agentID);
// m_log.DebugFormat("[NPC MODULE]: Removed {0} {1}", agentID, av.Name);
m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name);
return true;
}
}