Merge branch 'master' into careminster

This commit is contained in:
Melanie
2009-11-23 04:24:58 +00:00
43 changed files with 994 additions and 123 deletions

View File

@@ -395,7 +395,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
// if it leaves, we want to know, too
client.OnLogout += OnLogout;
client.OnGrantUserRights += GrantUserFriendRights;
client.OnGrantUserRights += GrantUserFriendRights;
}
@@ -1112,8 +1112,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
}
private void GrantUserFriendRights(IClientAPI remoteClient, UUID requester, UUID target, int rights)
{
((Scene)remoteClient.Scene).CommsManager.UpdateUserFriendPerms(requester, target, (uint)rights);
}
((Scene)remoteClient.Scene).CommsManager.UpdateUserFriendPerms(requester, target, (uint)rights);
}
public List<FriendListItem> GetUserFriends(UUID agentID)
{
@@ -1126,6 +1126,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
return fl;
}
}
}
#endregion
}

View File

@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
successfulAssetRestores);
}
else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH))
{
{
InventoryFolderBase foundFolder
= ReplicateArchivePathToUserInventory(
filePath, TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType,
@@ -254,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex);
newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName);
newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName);
UUID newFolderId = UUID.Random();
// Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be
@@ -352,7 +352,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
item.Folder = loadFolder.ID;
//m_userInfo.AddItem(item);
m_scene.InventoryService.AddItem(item);
m_scene.InventoryService.AddItem(item);
return item;
}

View File

@@ -116,7 +116,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
return startFolder;
string[] components = SplitEscapedPath(path);
components[0] = UnescapePath(components[0]);
components[0] = UnescapePath(components[0]);
//string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None);
@@ -306,17 +306,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
public static string EscapeArchivePath(string path)
{
// Only encode ampersands (for escaping anything) and / (since this is used as general dir separator).
return path.Replace("&", "&amp;").Replace("/", "&#47;");
return path.Replace("&", "&amp;").Replace("/", "&#47;");
}
/// <summary>
/// Unescape an archive path.
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
/// <returns></returns>
public static string UnescapeArchivePath(string path)
{
return path.Replace("&#47;", "/").Replace("&amp;", "&");
return path.Replace("&#47;", "/").Replace("&amp;", "&");
}
}
}

View File

@@ -270,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
inventoryFolder.Name, inventoryFolder.ID, m_invPath);
//recurse through all dirs getting dirs and files
SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar);
SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar);
}
else if (inventoryItem != null)
{
@@ -278,7 +278,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
"[INVENTORY ARCHIVER]: Found item {0} {1} at {2}",
inventoryItem.Name, inventoryItem.ID, m_invPath);
SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH);
SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH);
}
else
{
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage);
m_module.TriggerInventoryArchiveSaved(
m_id, false, m_userInfo, m_invPath, m_saveStream,
new Exception(errorMessage));
new Exception(errorMessage));
return;
}

View File

@@ -133,7 +133,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
InventoryFolderBase objsFolder
= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
item1.Folder = objsFolder.ID;
scene.AddInventoryItem(userId, item1);
scene.AddInventoryItem(userId, item1);
MemoryStream archiveWriteStream = new MemoryStream();
archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
InventoryFolderBase objsFolder
= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
item1.Folder = objsFolder.ID;
scene.AddInventoryItem(userId, item1);
scene.AddInventoryItem(userId, item1);
MemoryStream archiveWriteStream = new MemoryStream();
archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
mre.Reset();
archiverModule.ArchiveInventory(
Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream);
mre.WaitOne(60000, false);
mre.WaitOne(60000, false);
// LOAD ITEM
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
@@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
// "Loaded item non-uuid creator doesn't match that of the loading user");
Assert.That(
foundItem1.Name, Is.EqualTo(itemName),
"Loaded item name doesn't match saved name");
"Loaded item name doesn't match saved name");
}
/// <summary>