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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/Framework/Scenes/SceneViewer.cs
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@@ -2148,30 +2148,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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public void ScheduleFullUpdateToAvatar(ScenePresence presence)
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{
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// m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
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RootPart.AddFullUpdateToAvatar(presence);
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SceneObjectPart[] parts = m_parts.GetArray();
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for (int i = 0; i < parts.Length; i++)
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{
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SceneObjectPart part = parts[i];
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if (part != RootPart)
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part.AddFullUpdateToAvatar(presence);
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}
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}
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public void ScheduleTerseUpdateToAvatar(ScenePresence presence)
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{
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// m_log.DebugFormat("[SOG]: Scheduling terse update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
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SceneObjectPart[] parts = m_parts.GetArray();
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for (int i = 0; i < parts.Length; i++)
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parts[i].AddTerseUpdateToAvatar(presence);
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}
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/// <summary>
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/// Schedule a full update for this scene object
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/// </summary>
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