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Remove mono compiler warnings
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@@ -3608,18 +3608,6 @@ namespace OpenSim.Region.Framework.Scenes
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return true;
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}
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private ILandObject GetParcelAtPoint(float x, float y)
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{
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foreach (var parcel in AllParcels())
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{
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if (parcel.ContainsPoint((int)x,(int)y))
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{
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return parcel;
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}
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}
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return null;
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}
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/// <summary>
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/// Update an AgentCircuitData object with new information
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/// </summary>
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