Changed asset CreatorID to a string

This commit is contained in:
John Hurliman
2010-02-22 14:18:59 -08:00
parent 71c6559a91
commit df76e95aa2
30 changed files with 49 additions and 46 deletions

View File

@@ -297,8 +297,8 @@ namespace OpenSim.Data.Tests
public void AssetShouldMatch()
{
UUID uuid1 = UUID.Random();
AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero);
AssetBase expected = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero);
AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero.ToString());
AssetBase expected = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero.ToString());
var constraint = Constraints.PropertyCompareConstraint(expected);
@@ -309,8 +309,8 @@ namespace OpenSim.Data.Tests
public void AssetShouldNotMatch()
{
UUID uuid1 = UUID.Random();
AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero);
AssetBase expected = new AssetBase(UUID.Random(), "asset one", (sbyte)AssetType.Texture, UUID.Zero);
AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero.ToString());
AssetBase expected = new AssetBase(UUID.Random(), "asset one", (sbyte)AssetType.Texture, UUID.Zero.ToString());
var constraint = Constraints.PropertyCompareConstraint(expected);
@@ -321,8 +321,8 @@ namespace OpenSim.Data.Tests
public void AssetShouldNotMatch2()
{
UUID uuid1 = UUID.Random();
AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero);
AssetBase expected = new AssetBase(uuid1, "asset two", (sbyte)AssetType.Texture, UUID.Zero);
AssetBase actual = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, UUID.Zero.ToString());
AssetBase expected = new AssetBase(uuid1, "asset two", (sbyte)AssetType.Texture, UUID.Zero.ToString());
var constraint = Constraints.PropertyCompareConstraint(expected);