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Changed asset CreatorID to a string
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@@ -46,7 +46,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
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protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type)
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{
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AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID);
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AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID.ToString());
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if (!String.IsNullOrEmpty(path))
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{
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