BulletSim: non-functional changes to debugging statements and formatting.

This commit is contained in:
Robert Adams
2014-04-28 18:36:50 -07:00
parent 63aea3a5f2
commit df89e15290
2 changed files with 7 additions and 8 deletions

View File

@@ -951,8 +951,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
if (allowed)
{
StoreUndoState();
m_floodeffects[(StandardTerrainEffects) action].FloodEffect(
m_channel, fillArea, size);
m_floodeffects[(StandardTerrainEffects) action].FloodEffect(m_channel, fillArea, size);
//revert changes outside estate limits
if (!god)