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Merge master into teravuswork
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@@ -148,7 +148,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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OnInstantMessage(this, new GridInstantMessage(m_scene,
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m_uuid, m_firstname + " " + m_lastname,
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target, 0, false, message,
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UUID.Zero, false, Position, new byte[0]));
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UUID.Zero, false, Position, new byte[0], true));
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}
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public void SendAgentOffline(UUID[] agentIDs)
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@@ -607,13 +607,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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{
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}
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public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName,
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UUID fromAgentID, byte source, byte audible)
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public virtual void SendChatMessage(
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string message, byte type, Vector3 fromPos, string fromName,
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UUID fromAgentID, UUID ownerID, byte source, byte audible)
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{
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}
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public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName,
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UUID fromAgentID, byte source, byte audible)
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public virtual void SendChatMessage(
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byte[] message, byte type, Vector3 fromPos, string fromName,
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UUID fromAgentID, UUID ownerID, byte source, byte audible)
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{
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}
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@@ -909,11 +911,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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public void Close()
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{
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Close(true);
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Close(true, false);
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}
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public void Close(bool sendStop)
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public void Close(bool sendStop, bool force)
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{
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// Remove ourselves from the scene
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m_scene.RemoveClient(AgentId, false);
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}
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public void Start()
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