mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
This commit is contained in:
committed by
Justin Clark-Casey (justincc)
parent
fa3edcf55c
commit
e041f09750
@@ -447,7 +447,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
|
||||
// settings allow voice, then whether parcel allows
|
||||
// voice, if all do retrieve or obtain the parcel
|
||||
// voice channel
|
||||
LandData land = scene.GetLandData(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
|
||||
LandData land = scene.GetLandData(avatar.AbsolutePosition);
|
||||
|
||||
//m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": request: {4}, path: {5}, param: {6}",
|
||||
// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, request, path, param);
|
||||
|
||||
Reference in New Issue
Block a user