use array.Empty<byte>

This commit is contained in:
UbitUmarov
2022-03-12 15:21:24 +00:00
parent 5ffa1801d8
commit e043d8a2eb
45 changed files with 100 additions and 103 deletions

View File

@@ -208,7 +208,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
OnInstantMessage(this, new GridInstantMessage(m_scene,
m_uuid, m_firstname + " " + m_lastname,
target, 0, false, message,
UUID.Zero, false, Position, new byte[0], true));
UUID.Zero, false, Position, Array.Empty<byte>(), true));
}
public void SendAgentOffline(UUID[] agentIDs)
@@ -705,7 +705,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
}
public byte[] GetThrottlesPacked(float multiplier)
{
return new byte[0];
return Array.Empty<byte>();
}