change GenerateClientFlags(...) to work with a scenepresence; make use of the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago

This commit is contained in:
UbitUmarov
2017-01-11 01:02:57 +00:00
parent e3f7c27c93
commit e0ab0b3b6b
4 changed files with 54 additions and 20 deletions

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@@ -1112,7 +1112,7 @@ namespace OpenSim.Framework
/// <param name="localID"></param>
void SendKillObject(List<uint> localID);
void SendPartFullUpdate(ISceneEntity ent, uint? parentID);
// void SendPartFullUpdate(ISceneEntity ent, uint? parentID);
void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);