If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region.

This commit is contained in:
Justin Clark-Casey (justincc)
2014-08-15 21:46:28 +01:00
parent 91e1aaa5d4
commit e0c6bfa81e
3 changed files with 9 additions and 7 deletions

View File

@@ -65,6 +65,11 @@ namespace OpenSim.Framework
/// </remarks>
AvatarAppearance Appearance { get; set; }
/// <summary>
/// Set if initial data about the scene (avatars, objects) has been sent to the client.
/// </summary>
bool SentInitialDataToClient { get; }
/// <summary>
/// Send initial scene data to the client controlling this agent
/// </summary>