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If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region.
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@@ -65,6 +65,11 @@ namespace OpenSim.Framework
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/// </remarks>
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AvatarAppearance Appearance { get; set; }
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/// <summary>
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/// Set if initial data about the scene (avatars, objects) has been sent to the client.
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/// </summary>
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bool SentInitialDataToClient { get; }
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/// <summary>
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/// Send initial scene data to the client controlling this agent
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/// </summary>
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