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Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout)
Resolves http://opensimulator.org/mantis/view.php?id=6945
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@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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m_scene.UserAccountService, m_scene.RegionInfo.ScopeID,
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options, ReceivedAllAssets);
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Util.FireAndForget(o => ar.Execute());
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Util.RunThreadNoTimeout(o => ar.Execute(), "AssetsRequest", null);
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}
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else
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{
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