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Fix avatar height, removes the hip offset hack
Author: Mana Janus <mana@mjm-labs.com>
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@@ -2445,9 +2445,6 @@ namespace OpenSim.Region.Framework.Scenes
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// server.
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if (remoteClient.IsActive)
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{
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Vector3 pos = m_pos;
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pos.Z += Appearance.HipOffset;
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//m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, Rotation, m_velocity);
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remoteClient.SendEntityUpdate(
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